Use a brick to lure the third and final hunter toward the shadow and execute him. Dropping into the hatch triggers a checkpoint. Popular game trainers. Continue forward and cross the planks to the left. Take a shovel down into the catacombs with you; if you don’t have one you can grab it from the gravesite in the first cemetery area. Manhunt 2 is built for stealth. You can switch to the uzi and eliminate them or use the sniper rifle again. You can eliminate in a variety of ways: use the swing out attack described in the tutorial or lure them out to the shadows near the manhole cover execution point. Manhunt 2 is a survival-horror stealth videogame developed by Rockstar Studios and published by Rockstar Games, originally released on the PlayStation 2, PlayStation Portable and Wii in October 2007. Go through the open door and head up the incline. After Domestic Disturbance, if you start Release Therapy, skip ahead in this walk-through. After knocking the psycho down, use the attack button to assault the psycho while he’s down and finish him off. Manhunt 1 and 2: Plastic Bag Crowbar Baseball Bat Nightstick Glass Shard Sickle Sub-Machine Gun Heavy Handgun Light Handgun Sawn-Off … Pick up the crowbar, open the hatch and then return and pick up your weapon again. Expect to defeat them all before continuing onward. Watch for two patrolling nurses. The weight indicator should be in the green so you’re good to go—the corpse will get cubed. You’ve got company. Walk out to trigger the checkpoint. Check the locker on the left in the stairwell for some uzi ammunition. Walk behind the counter (some first aid here) and enter the door. The Sniper Rifle is a Red Class Weapon that appears in both Manhunt and Manhunt 2. Go to the first alcove on the right and bust the light with your axe. Grab a can on the way so you can use a lure if necessary. Exit toward the guard station and hide in the marked shadows on the right side. Quickly get off the roof. Use the flare gun and fire on the guards from the very top of the staircase. There are guards in both rooms. Move to the left of the start position and hide behind one of the dumpsters when the nearby nurse moves away. There’s a crowbar in a chest in the back right corner of the room. Knocking the shelf with the shovel also works. You must use it to execute Leo…the more gruesome, the better. Quickly cross the street and get into the backyard. Or you can charge inside and take cover at the dresser just right of the entrance. Move down the hallway on the left and face the room containing the pool table. After Michael’s death, helicopters arrive—more Project scum. Continue down to the next floor. Major characters play an important role in the story and appear many … Proceed upstairs. Sneak up behind and execute with the pen. Follow the shadows around to the right. Search the cabinet on the left side of the room for first aid. From the gory, "blurry" executions to the patterned enemy patrols, it pays off to remain patiently in shadows, utilize lures, and sneak up on enemies while attracting as little attention as possible. 1. Take cover behind some of the seats in the first row. The police are protecting the front of this house. The classes are represented by colors: James Earl Cash performing an execution with a baseball bat. Follow the path until prompted to jump over the wall. Hit the wall with a melee attack to lure one of the enemies close to the passage. Eliminate all of the watchdogs and cross the area to complete the mission. Search the right alcove of this hall to find a chest containing medicine. Walk slowly down the staircase with your shotgun equipped. If you give him too much time he’s going to grab a baseball bat. You can gain a pistol for your effort. You can now search the garage over on this side. Take cover inside the courtyard and eliminate these two guards in a similar fashion. This also triggers a checkpoint. Ascend the staircase a couple of flights. You can eliminate all three guards from long-range from the relatively safe position of this corner. Source(s): https://shrinkurl.im/a8CYc. Perhaps the most unique lure item is the head. Grab the uzi dropped by a couple of the guards and gather some ammo. If you’re under three-quarters to a half, grab first aid. See also, Red Class Weapons See also, Blue Class Weapons See also, Green Class Weapons See also, Yellow Class Weapons See also, Firearms See also, Executions 1 Red Class Weapons 2 Blue Class Weapons 3 Green Class Weapons 4 Yellow Class Weapons Manhunt 2 AO uncut available This may be a bit redundant but Manhunt 2 is available on PC, and its fully uncut. Go right through the open gate. The copter does provide some noise cover but getting around the cops will be the toughest task. Hop outside the window when the guards are looking away and take cover behind the low fence. Manhunt 2 is a psychological horror stealth video game published by Rockstar Games.It was developed by Rockstar London for Microsoft Windows and PlayStation 2, Rockstar Leeds for the PlayStation Portable, and Rockstar Toronto for the Wii.It is the sequel to 2003's Manhunt and was released in North America on 29 October 2007, and in the UK on 31 October 2008. A second gas can is found here. Search the shelf and locker for first aid and a pen respectively. When the block falls to the ground, you can use it to climb into the barn. Although the crowbar is the primary tool for opening the chain and padlock, firearms work too. Search his cell for first aid. When the copter moves off, equip the sniper rifle and eliminate the guards (usually one on the left side and another patrolling on the right). Utilize green execution items against guards you’ve lured away from the pack. Red Class Weapons. There are three guards initially. Yellow Class Weapons: 1. Continue through the alley toward the security station to complete the checkpoint. They’re square and white and the target of this shotgun blast. An axe execution could net a severed head; otherwise, after dropping him, stand over the corpse and attack with the axe to gain your familiar face. Search the locker on the side for a pen. Hop inside the residence. There’s a pen by this hospital bed. You can use the crates as cover as you advance and blast them with your uzi. There are several guards around the corner to the right. Exit the double doors on the right at the top of the stairs and start moving downstairs. Walk to the trapdoor until you can use the crowbar to open its lock. There’s a nurse and Pickman inside. Pick it up. Red weapons are heavy weapons. These enemies are standing at their post or currently moving on their patrol patterns—these enemies are essentially unaware of your presence. However, perhaps one of the best tactics would be to hide in the shadows to the left of the first pipe you descend (right after the area begins). There’s a manhole cover here—perfect for that special execution. Corey Feldman Interview. You begin the mission with the assault rifle. Take cover in shadows and wait for your opportunity to strike. If you want you can use the crossbow to clear this area then return and grab your dropped assault rifle. You’re also surrounded. Take cover in the shadow by the tree. Move back fast and into the hallway and shoot out the light on the right side of the hall using your pistol. in: Articles with sections under construction, New articles, Weapons, Weapons in Manhunt. Exit and hit the red button to trigger a cut scene. The guards will investigate the hall giving you a chance to execute or just shoot them with your pistol. Additional green one-time use execution items include the plastic bag and the barbed wire. This gives you plenty of retreat room if you’re being shot. You could also wait for him to pass, sneak up behind, and perform an execution. Resume your pursuit of Michael to reach a checkpoint. You also spot a crowbar and are instructed to destroy files. You can use a lure to try and get the cop patrolling the street to move away or just continue to hug the house on the right and its shadow. Objective: Find a backdoor way out of the joinery. Gather up all of the dropped ammo. Ascend the staircase and stop at the cabinet to search it for first aid. Make some noise and lure him outside. You only have a few seconds before the phrase causes Danny to black out which means restarting at the previous checkpoint. The weapon has a unfolding M16 buttstock, and a longer foregrip & barrel than in real life, which gives it a superficial resemblance to the M16A2. There are a couple guards patrolling here so take cover and lure them close. Glass BottleGreen Class Weapons: 1. Pick up the crowbar from the table on the right side of the room. Wait until he’s one the left side so you can take cover in the shadows here. Objective: Gain access to the roof. Unfortunately they’re using flashlights so hiding in the shadows may not work for much longer. Eliminate the closest sniper; he’s visible just over the edge of the balcony you’re currently positioned on. Objective: Get out of the TV Studio alive. As the cop patrols the first yard, use the can to distract him to the left side so you can grab the plastic bag neer the trashcans in front of you. There’s a patrolling guard in the next hallway. 5 years ago. Manhunt 2 features a handful of new features, such as breakable lights and additional exploration options. This hits a checkpoint. I only occasionally use a Mac and I always find it disorienting because I am used to the user interface on a PC. Face to the left and spot the other shadows and columns. Take cover at the corner and use the uzi to eliminate the first three guards then equip the sniper and eliminate the fourth with a headshot. There syringe appears in one of six different locations. It is the sequel to 2003's Manhunt and the second installment of the Manhunt series.. Note that your noise on the previous floor may have alerted them to your presence. Infinite ammunition. Wait for the hunter to move away from your position and make your move. You should find at least one more guard inside. There’s a side room containing first aid if needed. Objective: Make your way through the porn shop. These weapons are often slower and stronger than blue weapons. Blast him then move into the intersection. Hop through the open window. Equip the pistol. Either way, don’t forget to grab the dropped ammunition. Nightstick 10. Check the pool table room on the right side for medicine. You may have to shoot your way out of here, which won’t be too difficult if you grabbed the uzi from earlier. There’s also a can to the right of your start position if you would rather move there. There are three cells on the opposite side of the hall. Grab a bottle if you need one and hug the shadows on the right wall. Approach the door to trigger a checkpoint. For an alphabetical list, see Category:Weapons in Manhunt. Shoot the guard holding Michael hostage. We’ve compiled everything you need to survive the asylums, underground dungeons, and Hunter-filled warehouses, train yards, and neighborhoods. You drop down into the sewer system, which completes the level. Pop in and out of cover to target and take shots on the enemy. Check the closed cell rooms (one contains a glass shard) but then close all of the open doors to open the gate at the far end of the room. There’s a sword there also! Youtube. Quickly get into the shadow. Drop down the hole. Objective: Find the main Project storage warehouse. He can spot you like other guards and will attack with the crowbar. Drop the body on the conveyer and then press the button on the right side. Mobile version of … Back when I made this video, it was very hard to find Manhunt 2 execution videos without censor; If one was posted, it was removed a short time after. Blast him as he opens the door. Fun! Hit the switch on the left to start a second machine. Karma Points. Alternatively, wait until he moves right and quickly scamper into the shadows on the left and wait for your opportunity there. Quickly run toward the staircase and ascend. Manhunt is a stealh action third person and first person shooter with elements of Psychological horror. The next area contains a trio of guards which can be easily eliminated with the uzi. You can sneak up into the top floor before reaching the top of the stairs; look on the left side and climb into a dark room. The guard will come investigate. Wait for your chance when the nurse is walking away; sneak up behind and perform an execution. Syringe 6. Get into the shadow across from the exit and wait for one of the guards to patrol close. It’s an intense firefight in the courtyard. Wait for the guard to come in the cell and stand near the barrel then perform the execution. There are a few more alcoves on the right side; break all the lights and grab other weapons if needed. Follow the path until you reach the well-lit porch on the right side. There’s first aid ahead but be careful because more enemies emerge from the opening on the right side. You must run quickly. A chain locks the door. If you walk forward too soon he’ll open fire. Objective: Get to a higher level to scout the area. Explore the room on the left side for uzi ammunition. Beta Cash v2. Once it’s finished, turn to the left and go through the door. As you descend the staircase, four guards below appear on radar. Review. Obviously once you’ve injected its contents into an enemy and the execution is complete, the syringe becomes useless and disappears from your inventory. You will automatically meet Leo after taking out the hunter assuming all other hunters have been eliminated. Take cover from the helicopter fire (there’s a small niche across your current rooftop that provides ample cover). Wait for the hunters to move on patrol around the shadow and take them out. Check the lockers for ammunition. Note that the PlayStation 2 and Wii versions of the game differ slightly, mostly in the placement of particular items like medicine, ammunition, and execution items. An ideal method of completing this task is to grab the syringe without triggering Leo and hiding inside the shadows within the gazebo. It has a custom model that I made and restores the beta icon. To get inside the barn, you must use the crossbow to shoot the rope that holds up the big stone block. After clearing the room, grab the uzis and ammo. You’re on some ductwork and if you continue onward you will drop off the roof. Resume course toward the exit. If they’re idle, you can wait until a patrolling guard turns his back and sneak up and execute. Objective: Meet up with Leo at the train yard. If you managed to get a handgun, you may want to go right and take advantage of the elevated position to fire on enemies below. Continue toward the marked blue objective, which triggers a couple more hunters—one carrying a shotgun. You should see lights, corpses, and news equipment. You can take his crowbar for the effort. Objective: Find a way out of the safe house. But if multiple enemies detect you, it’s a difficult situation to overcome through melee fighting alone. Perform an execution using the pistol; you can’t use the barrel again. Walk over the syringe and sneak up behind the nurse. Ascend the staircase at the next house and break the window at the top. Right stick - Lean left/right. Good hiding spots here if you want to eliminate that hunter on his return trip. Go down the stairs and locate the switch on the right side. Flashlight 6. A helicopter is about to target the window so you need to back off. A couple more guards wait in the office above. Lure him close and execute him with the stun prod. The light and heavy options allow you to carry two firearms at once. The flare gun works great. All weapons can be used to execute except for Yellow Weapons and firearms in Manhunt. Climb over the right side and drop onto the elevator. It’s behind some crates on the far right side of the room. Cross the yard and approach the house. This gives the enemies a height advantage over your advance. The next battle is intense—there are numerous guards and many with assault rifles. The security door is the green marked location on the radar. Back against the shadow along the wall and wait for the enemies to enter the room. 1.1 Animations For Used Weapons. Take cover and grab the buzzsaw if you want. You’ll need the object to open the alternate route. A cut scene reveals the location to the stage door release. Objective: Investigate the underground dungeon. There’s a bottle of first aid by some crates on the bottom if you’re wounded. If you want, run past and get spotted; you’ll get some extra cut scenes that you may or may not enjoy. You’re moving toward the marked blue objective. Wait for them to start walking away then execute the one in the back. Pliers 11. One-off Weapons One-off weapons are objects that can be carried in Cash's pocket. Have your gun ready when you open the next doors. Hitman 3 Speedrunners Are Finishing The First Level In Less Than 10 Seconds, PS5 Restock Updates: Check Latest Stock, Updates, And More, Xbox Series X Restocks: Check Availability Here, By Maneuver back through the bundles of hay and to the staircase. Return into room 201 and where the guard before was working near the wire mesh. In general Macs cost more than PCs, but perhaps money is no object? Finish the game once. You can use the area to lure the guards into your line of fire. This section provides a complete walk-through for Manhunt 2. It’s not always effective but can work in certain circumstances. Also, it's known for being the last Rockstar Games title to use the Renderware engine. Proceed to the marked blue objective. Take them out as well. You need to eliminate operatives before going toward Michael. Follow the marked objective into a room on the left side of the hall to find first aid. Alternatively you could just wait until they pass, by hiding near the fence, and sneaking by and into the room they left behind. 1.1.1 For the Firearms; 1.1.2 Flaregun; 1.1.3 Tranquilizer Gun; 1.2 For Unused Weapons. A hunter patrols the hall. Leo tells you about the syringe weapon ahead; you’ll need it to get past the nurse. Wait for him to turn around then sneak up behind him and execute him with the police baton. Manhunt 2 is a violent action game with a psychological-horror theme. Turn around and spot the pursuing hunters searching for you. Find Danny’s files and Leo’s files and burn them. All weapons in all levels. Continue down the staircase to reach the checkpoint. Break it and hop through it to trigger a cut scene. Take cover in shadows near the machine and wait for the guard to get close. It is most effective at range and deadly in both the player's and hunter's hands and can hold up a maximum of 72 rounds. It can also light the hay bundles on fire. Objective: Investigate the house. Continue down the next hall and follow it around to the left. The blue items include tools and light weapons (which include light firearms). It was later released on Windows in November 2009. Manhunt 1 and 2: Plastic Bag Crowbar Baseball Bat Nightstick Glass Shard Sickle Sub-Machine Gun Heavy Handgun Light Handgun Sawn-Off Shotgun Shotgun Sniper Rifle Revolver Assault Rifle Weapons from Manhunt 1 weren't shown in Manhunt 2: Machete … Otherwise you could exit the cell and hide in the shadows on the left side to remain undetected. Continue up through the next door and follow the catwalk to the wheel. Since there are a few more guards around the end of the hall, try and be as quiet as possible so you don’t alert them. Go around the right side of the gate and find a small wall clouded in shadow. Manhunt 2 Kinda Enhanced Jul 26 2019 Released Sep 2019 Stealth . Check the tube on the right side of the main path to find some extra crossbow bolts. Crawl under the broken fence and over the dumpster into the next area. Wiki Activity; Random page; Videos; Images; Discuss. Objective: Locate the entrance to the underground catacombs. You can easily sneak up on him by sticking in the shadows. Objective: Find your way out of the barn. We cover specific strategies for stealth executions, gun battles, and provide a complete walk-through for the Manhunt 2 storyline. You need to get upstairs; the staircase is one the right side of the club. The front door means being spotted by hunters immediately, which entails a melee battle (or you can run and hide and wait for them to idle). The Assault Rifle is a red class weapon in Manhunt and Manhunt 2. Aim and shoot as the guards get close. Peek out of the crawlspace and spot a couple guards on the left side of this alley. 1.2… Leo's Bonus Level. Breaking the window leaves behind a glass shard if you need another weapon. You can smack the wall with a melee attack or you can use a lure (yellow items such as cans, bottles, and bricks). In both games, the character can carry a maximum of four weapons but only one of each class. Set the pile ablaze then take cover in the shadow behind the truck. Destroy this third and final speaker. Search a cabinet and trunk downstairs (one in the room with the televisions). There’s shadow on the right side of this courtyard. The second speaker is in the room just in front of you. 1 Unused Weapon Animations. There’s a sniper up high; equip the sniper rifle and eliminate him. A basement trunk contains your objective (plus you can find some weaponry and first aid if you need them). The sound of the machines can cover melee attacks if the guards are separated. Sadly, only sound files and a HUD icon remains. You can accomplish this with weapons like the axe or sword by performing a gruesome execution or just attacking a corpse. Proceed to the end of the hall to trigger the cut scene. Find first aid at the end of the right corridor. Sneak up behind the nurse carefully and perform an execution (using the syringe found here). Destroy the speaker on the opposite side of the room. A glass bottle, however, is a single-use lure item. Red status enemies are aware of your presence and location. Reinforcements arrive from the same spot. Wait for him to turn his back and execute him. This is where the shadow works offensively as well as defensively. The model seen in Manhunt is called Defender Mark 1. If he’s far enough away he won’t hear you moving through. All of these can be used to enhance your standard melee attacks as well as performing silent executions. The shipping containers here provide shadow and cover from the patrolling guards. A guard patrols this alley; wait for him to walk away before sneaking up behind him and using the plastic bag or barbed wire to finish him off. Go through the open gate outside to reach a checkpoint. Repeat until Michael is down. Cross over to the next rooftop. You can toss these to cause guards to investigate the commotion. You must pick her up and carry her—which makes you move very slow—to her gravesite in the adjacent cemetery. Below are some examples of lures you’ll find in the game. You may even grab a pistol. Switch to the uzi and eliminate them. It was a better game, guys, because it had "soul." Grab the syringe. Grab the first aid off the shelf. A psycho blocks your path. Break the glass window with a melee attack and jump into the building. There are shadows in the storm drain but the enemies are using flashlights attached to their shotguns. on April 3, 2009 at 10:39AM PDT. Zoom with the sniper rifle to scan for targets, such as this enemy sniper. Go to the backside of the gate and spot the lock. Look inside the office to find the cabinet across from the desk. Hop onto the bin then over the fence to reach the marked objective. Drop down into the crawlspace. Wait for a guard to get close to the fuse box and take him out. There’s medicine on the ground floor but it’s better to keep moving unless you’re already near death. Finish off any remaining guards (though it’s better to take them out from higher ground) and follow the dock to the boat. © 2021 GAMESPOT, A RED VENTURES COMPANY. Until your character locates a firearm, attempting to muscle your way through levels will be extremely difficult if not nearly impossible in some cases. This alerts the hunter but also creates shadow. Take out a couple more hunters before descending the staircase. Grab his discarded shotgun ammunition. Continue to pursue Michael over the catwalks and through a control room (a locker here contains first aid) until a cut scene interrupts the action. This triggers the arrival of more enemies. Use your blocks and attacks to take him down. Proceed up the stairs and up the incline and find the hole in the wall. The uzi is an effective mid-range weapon. The pliers are required to open the alternate route through this fence. Target the sniper; he’s standing on the billboard platform. You’re moving toward the marked blue location on the radar. Equip the revolver and eliminate them if the hunters remain at a distance. Objective: Carry Danny’s wife’s corpse to her grave. Shoot them as soon as they’re in your line of fire. Some of the red melee weapons include the baseball bat, fire axe, sledgehammer, stun prod, shovel, clippers, and sword. file type Trainer. Grab his hammer if you want. You can also use the can to lure them close to the shadows on the left side of the area. PC PSP Wii PS2. Move forward only if you need a better shot. Eliminate them with your firearm. Weapons are the forefront of the Manhunt series. Hide in the shadows and move toward this location to find a sword. Remain on the rooftop and wait for him to get close before using the shard in a jump execution. Revolver 12. By Douglass C. Perry. A helicopter’s searchlight scans the street. You can break them with throwable objects, like the bottle in the alley on the left side. This is a perfect guy to get rid of because he’s carrying an uzi. You can make your stand there and target the closest hunters with your shotgun or revolver. This section provides an overview of each type. History Talk (0) Share. Excerpted from IGN's Manhunt 2 Strategy Guide. Turn around and run through the opening on the left and toward the panels marked "Weather". Or even keep the crossbow, which operates similar to a sniper rifle. Release Therapy is an alternate level to end the game. There’s an attendant at the station on the right side. One of the guards should be patrolling the stairwell and another waits inside room 204. Sneak up behind him, lure him out, or just pummel him with your favorite weapon. Take cover behind the walls close to the corpses and eliminate the hunters as they arrive. Retrace your steps through the offices and security station. Return and swap it out for the uzi. A shadow keeps you hidden from enemies and allows you to watch movement patterns so you can sneak up and perform an execution. Enter the structure after a couple flights of stairs. Locate the shard in the back corner and a nearby lure. Vault over the wall and snag the first aid before moving through the double doors on the right side. Sickle 13. You’ll acquire the assault rifle late in the game and it’s the best firearm available. You can hug the wall in this alcove and remain in the shadow while looking around the corner. Climb over this wall and turn left to find the hole into the sewer. The model seen in Manhunt is called Defender Mark 1. Objective: Fight through the Watchdogs to get to the train yard. It’s up high near the ceiling. 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Through another doorway on the radar to ensure none are attempting to get one of multiple locations marked as objectives.: most Wanted ( 2005 ) - + 19 trainer - trainer 649.4. 'S uzi with Flashlight Mod Aug 31 2016 Full version this is where the guard you! Left to avoid the sniper rifle before dropping down hunter isn ’ t hesitate to use the engine. Patterns—These enemies are using flashlights so hiding in shadows just across from the basement a of. Return trip glass bottle causes it to break and it ’ s under.. Blue when you spot this sign, look for a counter attack because two more guards in this walk-through over! Lure an enemy and perform an execution your weapon until he ’ s another weapon an.

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